Tuesday, 4 November 2008

4-1


Final Submission 3/11


[COMMUNITY: A COMMON UNITY]

The proposed design deals with a very important theme – the idea of a community. Community was interpreted as a common unity – a place for gathering, a centre, a common point. It works as a tree-like structure: an organism that grows and changes, affected by the natural and man-made. Islands and space exist within this structure, held together by the centre.


[ARCHITECTURE + LANDSCAPE]

Architecture is often imposed on the landscape as a “grid”. The design proposed uses this idea, reversing this grid-wave relationship, with the wave reinserted back onto the grid instead. In overlapping these two ideas, the design becomes one which is derived from both, rather than one overpowering the other.


[MAPPINGS - 2/5 THEMES]


[Insertion]
Returning to the first exercise completed this semester - insertion was explored through cutting/tracing out parts of the site which had been "inserted" by humans into the landscape.


[Materiality]
Was quite interested in exploring the potential of the site to give clues to what materials should be used - For example, the heavy stone wall separating the beach from the built areas (third image across). Have attempted to reference back to this in my gym hall


[INSPIRATIONS]


[Mario Botta: André Malraux Theatre and Cultural Centre, Friedrich Durrenmatt Centre]
The use of light on concrete through skylighting, along with a gentle curve signifying a slight progression.


[Sean Godsell: Peninsula House]
The idea of timber lattice being able to create a space open, yet closed, transparent, yet opaque, was inspiring. A decision was made to use this to replicate this effect at the entrance of my community centre, where visitors are "funnelled" in, from the street, underneath an overpass, out to a plaza area with a view to the oval.



[Steampunk Treehouse]
Just rethinking the idea of the fusion of Nature and the Man-made.


[DESIGN]


[Images]
- Site Plan w/roof
- Floor Plans
- Sections: Top through foyer, underground access; Bottom through gym hall


[Images]
- Elevations
- Sketches: Entrance, Foyer
- Perspective Views: Overall, Entrance, Stairwell, Gym Hall


[Model]
- Views: Overall and Close Up (with "contoured" roof)
- Plan View: parts
- Elevation: Oval and Street


[Design]

Entrance: As explained previously, timber lattice will be used so the foyer space will appear opaque/transparent depending on what angle you approach the building at, and where you are currently standing. The curve on the lattice was also an attempt to make the transition from street to oval more seamless, guiding the way in instead of having to turn any sharp corners. It also becomes a point people are naturally attracted to.

Tree-like structure: My opinion of a community centre has always been one which possesses a strong centre, and branch out to touch and link those affected. This has been explored with the central circulation staircase accessing all levels, branching out to all areas.

Grandstand: I was tempted to demolish the grandstand, considering the limited views if the oval it offered, and how new structures would possible further obstruct these views. The decision to keep it was made in the end through considering how it could possibly be recycled, and how it could be connected to the new structure, becoming a metaphor for bridging the past and present.

Contours: Seeing as how the site had been carved out of the ground and filled, I sought to recreate the existing "contours" of the site. This was done on the roof/wall of the ground floor above the void/café/café kitchen. This was also combined with the idea of how the site gradually "steps down" with a gentle slope. It was also hoped that these would create interesting shadows along with the timber lattice.

Seating: Apart from keeping the existing grandstand, the existing seating facing the oval was also extended above the gym hall to accommodate for more visitors. Rooms for filming and equipment would be provided at the top of these steps. Cover is also provided here by the gym roof.

Landscaping: It was decided that the gym roof was to extend from the street level and up and over the seating, forming a seamless line. Ramps and stairs are provided to accommodate for the change of levels from the street to oval, and an extra plaza and green areas.



[Design Planning]

Foyer: The foyer houses the central circulation spiral staircase which provides access to the upper and lower levels. An entrance is also provided through the the café on the same level. A lift is also available for disabled access.

Administration: Ground floor reception area, with manager's office. Main administration located on Grandstand level 2.

Café + Kitchen: The café is accessible from both the building itself and from the street to accommodate for opening hours of the café/main community centre block. The café was made to frame the view of the oval/street.

Storerooms: Garage and general storeroom are located in the recycled garage. AV and technical room are to be located on top of the extended seating area to overlook the oval, allowing for filming and such.

Workshop: Located on ground level garage. A first aid room is also located on the same floor if anyone happens to be injured while operating heavy machinery.

Multipurpose rooms: Located on upper floor of main block, able to be opened up to accommodate for a larger number of people. A small kitchenette will also be made available there.

Toilets and changerooms: Located on lower level, separate men's and women's. Baby's changeroom, and disabled toilets also available.

Gym halls: Located on lower level, branching off from the main "block". Concrete blocks with skylighting was to be used on the western end of my gym hall, to create a similar effect as in shown in above in Botta's buildings. Designed for the gym audience to look at along with the game, the levels of light would change according to the time of day.

Community Kitchen: Located on lower level. To be a fairly transparent area encouraging access and use.

First aid facilities: Located in two places: Grandstand (for the Flexible Workshop) and Lower Level (for Gyms and Field.)






[End! Thanks for reading (: ]

Friday, 17 October 2008

3-1

Submission 3

Main Ideas:
- the grid vs the waves (man-made/natural, imposing grid on landscape - is it possible to reverse this relationship? using curves to guide/channel)
- architecture + landscape (fusion, blurring boundaries, architecture that rises out from the ground and extends into landscape - need to work on second point)
- incorporating/recycling/reusing existing conditions ("guidelines" from angled grandstand, extending seating into my structure, bridging old grandstand with new structure)
- grounded, solid structure representing stability, and a strong centre (material use: masonry - pre-fab concrete, concrete block, some timber finishings, timber lattice)



[Drawings]


Overview of Drawings


Plans


Sections


Elevations


[Model]


Site Model



Minus Roofs



Views from side



Field and Street elevations


[Development of Scheme]

I was advised I should have incorporated my more expressive drawings from my planning stages instead of adopting a more technical approach. Have supplied these for documentation.

Sunday, 21 September 2008

2-3

Trying to find some inspiration: architecture, landscape, fusion, materials.

Some things I've been thinking about:


Greg Burgess: use of timber, undulating forms that mimic landscape

Brambuk Living Cultural Centre



Eltham municipal library



Uluru-Kata Tjuta cultural centre


Savill Building: the roof structure is composed of a complex grid, but is also reminiscent of the landscape





Steampunk Tree House: just a fascinating image and idea.



Malcolm Wells: idea of earth shelters, embedding structures into the ground, integrating it into the landscape, green roofs





Daniel Libeskind: Proposal for Guggenheim in Vilnius, Lithuania (link for more info.) Accessibility, sustainability. Incorporating landscape into architecture.





Images belong to respective owners. More info provided on links.

Saturday, 20 September 2008

2-2


This section was drawn with the thought of the community centre having a strong centre, shown graphically with the darkening of the centre line. Was based primarily on the Week 3 Construction section submitted. Major changes to take place.


A section showing a "community as islands and space" approach - foyer and admin spaces to left, gym hall to right. I also wanted to emphasise the idea of buildings extending into the landscape through their roof forms.



Planning using the grid: this neglected the waves of the natural landscape, making the design of the rooms simply "blocks" with no real connection between them. Another idea was to use the angle of the grandstand to add to design (perhaps creating "centre" at the meeting point) but more thought needed to be put into the function of spaces and how this community centre would function as an actual community centre. During this phase, was also interested in the idea of stepping down from street to oval level, and extending the seating onto the roof.


More focus on waves, perhaps inserting the grid into the waves, or vice versa? - A reversal of the grid imposed onto the existing landscape. Interested in separating different functions on different levels (some underground to prevent views from being blocked) accessed via a central atrium. Also green roofs and/or undulating roof forms.

Full sized sections sections to be scanned.

Sunday, 14 September 2008

2-1

[design proposition]

to explore and rediscover the idea and meaning of community - as a common unity, expressed by a tree-like structure, but also as islands and space

to explore the potential of architecture and landscape to give rise to new possibilities

to create an architecture that grows, changes and adapts to human interaction and the environment


community: common unity
  • implies centrality, common pt
  • tree-like structure: organism that grows and changes, affected by natural and man-made, sculpture standing in landscape
  • islands + space: implied more individual grouping - emphasis perhaps made on a central island that bonds all these groups together - common meeting point, from where facilities etc branch off

architecture+landscape
  • nature vs man-made, dealingwith idea of insertion
  • architecture imposed on landscape as "blocks": the grid (controlled) vs the waves (flowing, random) of natural landscape
  • overlapping of these two to construct an architecture derived from both, instead of one overpowering the other

growth, change, adaptation
  • architecture that is "fixed" after building stage in comparison to natural that keeps on growing
  • moulded by humans and environment to tell its own story


[ideas]
  • "tree-like structure"
  • central pt/pts - "core": centre = void - would this break up building or encourage unity?
  • structure that coexists with landscape, is derived from landscape (considerations of surroundings)
  • grid vs waves (man-made vs nature)
  • boundaries - overlapping, transparency/translucency, indoor/outdoor, dense/open gradations
  • split level to accommodate site, or step down
  • combination of past/present/future, old/new
  • everchanging, organic - allowed to decay, etc: transformed through human interaction, suitable for location (concerns of salt attack?) - use of timber
  • function/aesthetics
  • lighting: natural/artificial
  • islands + space
  • framed views
  • linear vs radial
  • the line - constant/consistent vs change
  • recycling grandstand?
  • embedded